Papers by Issue
Volume 14, Number 4, 2009
Real-Time Animation Using Physical Simulation and Kinematics
by Herwin van Welbergen, Job Zwiers, and Zsofia M. RuttkayAn Inexpensive Light Stage Dome
by Morgan McGuireInteger Ray Tracing
by Jared Heinly, Shawn Recker, Kevin Bensema, Jesse Porch, and Christiaan GribbleContinuous Distance-Dependent Level of Detail for Rendering Heightmaps
by Filip Strugar
Volume 14, Number 3, 2009
Interactive Screen-Space Surface Rendering of Dynamic Particle Clouds
by Hilko Cords and Oliver StaadtReal-Time Hierarchical Binary-Scene Voxelization
by Vincent Forest, Loic Barthe, and Mathias PaulinBuilding Interactive Multi-Touch Surfaces
by Johannes Schoening, Jonathan Hook, Nima Motamedi, Patrick Olivier, Florian Echtler, Peter Brandl, Laurence Muller, Florian Daiber, Otmar Hilliges, Markus Loechtefeld, Tim Roth, Dominik Schmidt, and Ulrich von ZadowA Free-Viewpoint Video Renderer
by J. Starck, J. Kilner, and A. Hilton
Volume 14, Number 2, 2009
Fast and Stable Conformal Mapping Between a Disc and a Square
by Michael M. StarkPlane Sampling for Light Paths from the Environment Map
by Holger Dammertz and Johannes HanikaCoherent Path Tracing
by Iman Sadeghi, Bin Chen, and Henrik Wann JensenA Hierarchical Hashing Scheme for Nearest Neighbor Search and Broad-Phase Collision Detection
by Mickael Pouchol, Alexandre Ahmad, Benoit Crespin, and Olivier TerrazRemoving Polar Rendering Artifacts in Subdivision Surfaces
by Ursula H. Augsdorfer, Neil A. Dodgson, and Maclolm A. Sabin
Volume 14, Number 1, 2009
Accelerating Unstructured Volume Rendering with Joint Bilateral Upsampling
by Steven P. Callahan and Claudio T. SilvaImplementing As-Rigid-As-Possible Shape Manipulation and Surface Flattening
by Takeo Igarashi and Yuki IgarashiGPU-Based Neighbor-Search Algorithm for Particle Simulations
by Serkan Bayraktar, Ugur Gudukbay, and Bulent OzgucVisualizing High Dynamic Range Images in a Web Browser
by Rafal Mantiuk and Wolfgang HeidrichEfficient Construction of Perpendicular Vectors without Branching
by Michael M. StarkTwo Tricks for the Price of One: Linear Filters and their Transposes
by Dan Piponi
